Searched refs:zw (Results 1 – 7 of 7) sorted by relevance
/frameworks/rs/java/tests/VrDemo/src/com/example/android/rs/vr/engine/ |
D | Quaternion.java | 144 double zw = x[3] * x[0]; in matrix() local 147 m[1] = 2 * (xy - zw); in matrix() 150 m[4] = 2 * (xy + zw); in matrix()
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/frameworks/rs/driver/runtime/ |
D | rs_quaternion.c | 41 float zw = q->z * q->w; in rsQuaternionGetMatrixUnit() local 44 m->m[4] = 2.0f * ( xy - zw ); in rsQuaternionGetMatrixUnit() 46 m->m[1] = 2.0f * ( xy + zw ); in rsQuaternionGetMatrixUnit()
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D | rs_sample.c | 363 result.zw = getElementAt2(p, iPixel); in getNearestSample() 401 result.zw = getElementAt2(p, stride, iPixel.x, iPixel.y); in getNearestSample()
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/frameworks/rs/api/ |
D | rs_quaternion.spec | 83 float zw = q->z * q->w; 86 m->m[4] = 2.0f * ( xy - zw ); 88 m->m[1] = 2.0f * ( xy + zw );
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsics_x86.cpp | 153 __m128i xy, zw; in rsdIntrinsicColorMatrix4x4_K() local 168 zw = _mm_shuffle_epi8(i4, Mzw); in rsdIntrinsicColorMatrix4x4_K() 175 x2 = _mm_add_epi32(x2, _mm_madd_epi16(zw, _mm_shuffle_epi32(c2, 0x00))); in rsdIntrinsicColorMatrix4x4_K() 176 y2 = _mm_add_epi32(y2, _mm_madd_epi16(zw, _mm_shuffle_epi32(c2, 0x55))); in rsdIntrinsicColorMatrix4x4_K() 177 z2 = _mm_add_epi32(z2, _mm_madd_epi16(zw, _mm_shuffle_epi32(c2, 0xaa))); in rsdIntrinsicColorMatrix4x4_K() 178 w2 = _mm_add_epi32(w2, _mm_madd_epi16(zw, _mm_shuffle_epi32(c2, 0xff))); in rsdIntrinsicColorMatrix4x4_K() 209 __m128i xy, zw; in rsdIntrinsicColorMatrix3x3_K() local 224 zw = _mm_shuffle_epi8(i4, Mzw); in rsdIntrinsicColorMatrix3x3_K() 230 x2 = _mm_add_epi32(x2, _mm_madd_epi16(zw, _mm_shuffle_epi32(c2, 0x00))); in rsdIntrinsicColorMatrix3x3_K() 231 y2 = _mm_add_epi32(y2, _mm_madd_epi16(zw, _mm_shuffle_epi32(c2, 0x55))); in rsdIntrinsicColorMatrix3x3_K() [all …]
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/frameworks/rs/java/tests/HealingBrush/src/rs/example/android/com/healingbrush/ |
D | find_region.rs | 86 rsSetElementAt_float2(rect, r.zw, 1);
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/frameworks/rs/scriptc/ |
D | rs_quaternion.rsh | 100 float zw = q->z * q->w; 103 m->m[4] = 2.0f * ( xy - zw ); 105 m->m[1] = 2.0f * ( xy + zw );
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