Searched refs:BlitEngineC2d (Results 1 – 3 of 3) sorted by relevance
74 BlitEngineC2d::RegionIterator::RegionIterator(LayerRectArray rect) { in RegionIterator()81 int BlitEngineC2d::RegionIterator::iterate(copybit_region_t const *self, copybit_rect_t *rect) { in iterate()99 BlitEngineC2d::BlitEngineC2d() { in BlitEngineC2d() function in sdm::BlitEngineC2d108 BlitEngineC2d::~BlitEngineC2d() { in ~BlitEngineC2d()116 int BlitEngineC2d::Init() { in Init()136 void BlitEngineC2d::DeInit() { in DeInit()144 int BlitEngineC2d::AllocateBlitTargetBuffers(uint32_t width, uint32_t height, uint32_t format, in AllocateBlitTargetBuffers()173 void BlitEngineC2d::FreeBlitTargetBuffers() { in FreeBlitTargetBuffers()188 int BlitEngineC2d::ClearTargetBuffer(private_handle_t* hnd, const LayerRect& rect) { in ClearTargetBuffer()208 void BlitEngineC2d::PostCommit(LayerStack *layer_stack) { in PostCommit()[all …]
69 class BlitEngineC2d : public BlitEngine {71 BlitEngineC2d();72 virtual ~BlitEngineC2d();
102 blit_engine_ = new BlitEngineC2d(); in Init()