Searched refs:LIGHT_FLASH_HARDWARE (Results 1 – 7 of 7) sorted by relevance
94 #define LIGHT_FLASH_HARDWARE 2 macro
212 if (state->flashMode == LIGHT_FLASH_HARDWARE) { in set_light_attention()
229 if (state->flashMode == LIGHT_FLASH_HARDWARE) { in set_light_attention()
230 if (state->flashMode == LIGHT_FLASH_HARDWARE) { in set_light_attention()
239 if (state->flashMode == LIGHT_FLASH_HARDWARE) { in set_light_attention()
255 if (state->flashMode == LIGHT_FLASH_HARDWARE) { in set_light_attention()
242 if (state->flashMode == LIGHT_FLASH_HARDWARE) { in set_light_attention()