Searched refs:OVERLAY_MEMORY_LAYOUT_TILED (Results 1 – 6 of 6) sorted by relevance
74 #define OVERLAY_MEMORY_LAYOUT_TILED (0x1 << 19) macro
675 backBuffer->OCMD &= ~OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()741 backBuffer->OCMD |= OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()
72 #define OVERLAY_MEMORY_LAYOUT_TILED (0x1 << 19) macro
702 backBuffer->OCMD &= ~OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()762 backBuffer->OCMD |= OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()
183 backBuffer->OCMD &= ~OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()255 backBuffer->OCMD |= OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()
202 backBuffer->OCMD &= ~OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()286 backBuffer->OCMD |= OVERLAY_MEMORY_LAYOUT_TILED; in bufferOffsetSetup()