Searched refs:anb (Results 1 – 5 of 5) sorted by relevance
/hardware/ti/omap4-aah/test/CameraHal/ |
D | surfacetexture_test.cpp | 118 ANativeWindowBuffer* anb[30] = { 0 }; in test_format() local 148 anb[i] = NULL; in test_format() 149 anw->dequeueBuffer(anw.get(), &anb[i]); in test_format() 150 printf("%d: %p\n", i, anb[i]); in test_format() 151 if (anb[i] == NULL) { in test_format() 156 mapper.lock(anb[i]->handle, GRALLOC_USAGE_SW_READ_RARELY, in test_format() 163 mapper.unlock(anb[i]->handle); in test_format() 166 if (anb[i]) { in test_format() 167 anw->cancelBuffer (anw.get(), anb[i]); in test_format()
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D | camera_test_surfacetexture.cpp | 744 ANativeWindowBuffer* anb; in setInput() local 787 mWindowTapIn->dequeueBuffer(mWindowTapIn.get(), &anb); in setInput() 788 mapper.lock(anb->handle, GRALLOC_USAGE_SW_WRITE_OFTEN, bounds, dest); in setInput() 825 mapper.unlock(anb->handle); in setInput() 828 anb = bufinfo.buf->getNativeBuffer(); in setInput() 831 mWindowTapIn->queueBuffer(mWindowTapIn.get(), anb); in setInput()
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/hardware/intel/img/hwcomposer/merrifield/test/ |
D | nv12_ved_test.cpp | 90 ANativeWindowBuffer *anb; in main() local 116 if (native_window_dequeue_buffer_and_wait(anw.get(), &anb)) in main() 118 if (anb == NULL) in main() 120 sp < GraphicBuffer > buf(new GraphicBuffer(anb, false)); in main()
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/hardware/libhardware/tests/camera2/ |
D | camera2_utils.cpp | 518 ANativeWindowBuffer* anb; in dequeue_buffer() local 519 res = native_window_dequeue_buffer_and_wait(a, &anb); in dequeue_buffer() 522 *buffer = &(anb->handle); in dequeue_buffer()
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/hardware/qcom/camera/QCamera2/HAL/test/ |
D | qcamera_test.cpp | 1069 ANativeWindowBuffer* anb = NULL; in dataCallbackTimestamp() local 1127 mInterpr->mViVVid.ANW.get(),&anb); in dataCallbackTimestamp() 1133 mInterpr->mViVVid.graphBuf = new GraphicBuffer(anb, false); in dataCallbackTimestamp() 1177 mInterpr->mViVVid.ANW.get(), anb, -1); in dataCallbackTimestamp()
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