Searched refs:asWidthRatio (Results 1 – 5 of 5) sorted by relevance
336 int asWidthRatio = atoi(value); in getActionSafePosition() local340 asW = fbWidth * (1.0f - asWidthRatio / 100.0f); in getActionSafePosition()
380 int asWidthRatio = ctx->dpyAttr[dpy].mAsWidthRatio; in getActionSafePosition() local409 asW = ((float)fbWidth * (1.0f - (float)asWidthRatio / 100.0f)); in getActionSafePosition()
395 int asWidthRatio = ctx->dpyAttr[dpy].mAsWidthRatio; in getActionSafePosition() local424 asW = ((float)fbWidth * (1.0f - (float)asWidthRatio / 100.0f)); in getActionSafePosition()
623 int asWidthRatio = ctx->dpyAttr[dpy].mAsWidthRatio; in getActionSafePosition() local652 asW = ((float)fbWidth * (1.0f - (float)asWidthRatio / 100.0f)); in getActionSafePosition()
556 int asWidthRatio = ctx->dpyAttr[dpy].mAsWidthRatio; in getActionSafePosition() local585 asW = ((float)fbWidth * (1.0f - (float)asWidthRatio / 100.0f)); in getActionSafePosition()