Searched refs:dynamic_fps (Results 1 – 6 of 6) sorted by relevance
192 bool dynamic_fps = false; // Panel Supports dynamic fps member210 (dynamic_fps != panel_info.dynamic_fps) || (min_fps != panel_info.min_fps) ||
67 uint8_t dynamic_fps; member229 req->fps = dev->dynamic_fps; in set_infos()328 ctx->dynamic_fps = (uint8_t)value; in set_parameter_copybit()763 ctx->dynamic_fps = 0; in open_copybit()
67 uint8_t dynamic_fps; member232 req->fps = dev->dynamic_fps; in set_infos()331 ctx->dynamic_fps = (uint8_t)value; in set_parameter_copybit()768 ctx->dynamic_fps = 0; in open_copybit()
295 if (!active_ || !hw_panel_info_.dynamic_fps) { in SetRefreshRate()
901 uint32_t dynamic_fps = 0; in drawLayerUsingCopybit() local905 dynamic_fps = roundOff(mdata->refreshrate); in drawLayerUsingCopybit()1130 copybit->set_parameter(copybit, COPYBIT_DYNAMIC_FPS, dynamic_fps); in drawLayerUsingCopybit()
695 hw_panel_info_.partial_update, hw_panel_info_.dynamic_fps); in PopulateHWPanelInfo()780 panel_info->dynamic_fps = atoi(tokens[1]); in GetHWPanelInfoByNode()