Searched refs:firstOverlay (Results 1 – 3 of 3) sorted by relevance
85 int firstOverlay = -1; in isValidZOrder() local102 if (firstOverlay == -1) { in isValidZOrder()103 firstOverlay = i; in isValidZOrder()112 if ((lastRGB < firstOverlay) || (firstRGB > lastOverlay)) { in isValidZOrder()116 firstRGB, lastRGB, firstOverlay, lastOverlay); in isValidZOrder()
179 int firstOverlay = -1; in isValidZOrder() local182 firstOverlay = i; in isValidZOrder()195 if (firstOverlay < 0 && sprites > 4) { in isValidZOrder()201 if (firstOverlay == 0 && sprites > 2) { in isValidZOrder()
214 int firstOverlay = -1; in isValidZOrder() local217 firstOverlay = i; in isValidZOrder()230 if (firstOverlay < 0 && sprites > 4) { in isValidZOrder()236 if (firstOverlay == 0 && size > 2) { in isValidZOrder()