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Searched refs:initial_byte_aligned_position (Results 1 – 2 of 2) sorted by relevance

/hardware/ti/omap3/omx/ti_omx_config_parser/src/
Dti_m4v_config_parser.cpp89 uint32 initial_byte_aligned_position = (psBits->dataBitPos + 7) >> 3; in SearchNextM4VFrame() local
91 ptr = psBits->data + initial_byte_aligned_position; in SearchNextM4VFrame()
93 i = LocateFrameHeader(ptr, psBits->numBytes - initial_byte_aligned_position); in SearchNextM4VFrame()
94 if (psBits->numBytes <= initial_byte_aligned_position + i) in SearchNextM4VFrame()
98 (void)movePointerTo(psBits, ((i + initial_byte_aligned_position) << 3)); /* ptr + i */ in SearchNextM4VFrame()
/hardware/intel/common/wrs_omxil_core/core/src/
Dintel_m4v_config_parser.cpp94 uint32 initial_byte_aligned_position = (psBits->dataBitPos + 7) >> 3; in SearchNextM4VFrame() local
96 ptr = psBits->data + initial_byte_aligned_position; in SearchNextM4VFrame()
98 i = LocateFrameHeader(ptr, psBits->numBytes - initial_byte_aligned_position); in SearchNextM4VFrame()
99 if (psBits->numBytes <= initial_byte_aligned_position + i) in SearchNextM4VFrame()
103 (void)movePointerTo(psBits, ((i + initial_byte_aligned_position) << 3)); /* ptr + i */ in SearchNextM4VFrame()