Searched refs:int_4x4_y (Results 1 – 2 of 2) sorted by relevance
509 uint64_t *const int_4x4_y = &lfm->int_4x4_y; in build_masks() local569 *int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffff) << shift_y; in build_masks()587 uint64_t *const int_4x4_y = &lfm->int_4x4_y; in build_y_mask() local615 *int_4x4_y |= (size_mask[block_size] & 0xffffffffffffffff) << shift_y; in build_y_mask()796 lfm->int_4x4_y &= mask_y; in vp9_setup_mask()830 lfm->int_4x4_y &= mask_y; in vp9_setup_mask()856 assert(!(lfm->int_4x4_y & lfm->left_y[TX_16X16])); in vp9_setup_mask()864 assert(!(lfm->int_4x4_y & lfm->above_y[TX_16X16])); in vp9_setup_mask()1054 uint64_t mask_4x4_int = lfm->int_4x4_y; in vp9_filter_block_plane()1084 mask_4x4_int = lfm->int_4x4_y; in vp9_filter_block_plane()
75 uint64_t int_4x4_y; member