Searched refs:interlaced_stream (Results 1 – 3 of 3) sorted by relevance
383 obj_context->interlaced_stream = 1; in psb_CheckInterlaceRotate()385 obj_context->interlaced_stream = 0; in psb_CheckInterlaceRotate()395 obj_context->interlaced_stream = 1; /* is it the right way to check? */ in psb_CheckInterlaceRotate()405 obj_context->interlaced_stream = 1; in psb_CheckInterlaceRotate()416 obj_context->interlaced_stream = 1; in psb_CheckInterlaceRotate()426 if (obj_context->interlaced_stream) { in psb_CheckInterlaceRotate()
436 int interlaced_stream; member
2173 if (obj_context->interlaced_stream || driver_data->disable_msvdx_rotate) { in psb_BeginPicture()