Searched refs:last_used (Results 1 – 2 of 2) sorted by relevance
599 uint32_t last_used; member
1596 obj_buffer->last_used = obj_context->frame_count; in psb__suspend_buffer()1782 …} else if ((obj_buffer->last_used == obj_context->frame_count) && (unused_count < MAX_UNUSED_BUFFE… in psb__CreateBuffer()1786 } else if (obj_context->frame_count - obj_buffer->last_used < 5) { in psb__CreateBuffer()1788 …r %08x used by frame %d. Unused = %d\n", obj_buffer->base.id, obj_buffer->last_used, unused_count); in psb__CreateBuffer()