Searched refs:mDelays (Results 1 – 4 of 4) sorted by relevance
599 mDelays[i] = 1000000000LL; in MPLSensor()1615 return ((mDelays[GameRotationVector] <= RATE_200HZ) ? 0 :1); in checkLPQRateSupported()3101 int64_t previousDelay = mDelays[what]; in setDelay()3102 mDelays[what] = ns; in setDelay()3123 if ((mEnabled & (1 << what)) && (previousDelay != mDelays[what])) { in setDelay()3131 if (i != what && (mEnabled & (1 << i)) && ns > mDelays[i]) { in setDelay()3143 if ((mEnabled & (1 << what)) && (previousDelay != mDelays[what])) { in setDelay()3149 (((mEnabled & (1 << Gyro)) && ns > mDelays[Gyro]) || in setDelay()3150 ((mEnabled & (1 << RawGyro)) && ns > mDelays[RawGyro]) || in setDelay()3152 ns > mDelays[Accelerometer])) && in setDelay()[all …]
386 int64_t mDelays[NumSensors]; variable
530 mDelays[i] = 1000000000LL; in MPLSensor()1721 return ((mDelays[GameRotationVector] <= RATE_200HZ) ? 0 :1); in checkLPQRateSupported()3453 int64_t previousDelay = mDelays[what];3454 mDelays[what] = ns;3477 if ((mEnabled & (1 << what)) && (previousDelay != mDelays[what])) {3485 if (i != what && (mEnabled & (1 << i)) && ns > mDelays[i]) {3497 if ((mEnabled & (1 << what)) && (previousDelay != mDelays[what])) {3503 (((mEnabled & (1 << Gyro)) && ns > mDelays[Gyro]) ||3504 ((mEnabled & (1 << RawGyro)) && ns > mDelays[RawGyro]) ||3506 ns > mDelays[Accelerometer])) &&[all …]
368 int64_t mDelays[NumSensors]; variable