Searched refs:mEglContext (Results 1 – 2 of 2) sorted by relevance
69 mEglContext(EGL_NO_CONTEXT) { in GLSurface()90 EGLContext mEglContext; variable
356 mEglContext = eglCreateContext(mEglDisplay, mGlConfig, EGL_NO_CONTEXT, in initialize()359 ASSERT(EGL_NO_CONTEXT != mEglContext); in initialize()362 mEglContext)); in initialize()380 if (mEglContext != EGL_NO_CONTEXT) { in deinit()381 eglDestroyContext(mEglDisplay, mEglContext); in deinit()