Searched refs:mSurfaceAcquirePos (Results 1 – 2 of 2) sorted by relevance
61 mSurfaceAcquirePos(0), in VideoDecoderBase()197 mSurfaceAcquirePos = 0; in stop()229 mSurfaceAcquirePos = (mSurfaceAcquirePos + 1) % mNumSurfaces; in flush()596 int nextAcquire = mSurfaceAcquirePos; in acquireSurfaceBuffer()630 if (nextAcquire == mSurfaceAcquirePos) { in acquireSurfaceBuffer()640 mSurfaceAcquirePos = nextAcquire; in acquireSurfaceBuffer()644 mAcquiredBuffer->renderBuffer.surface = mSurfaces[mSurfaceAcquirePos]; in acquireSurfaceBuffer()646 mAcquiredBuffer->mappedData->data = mSurfaceUserPtr[mSurfaceAcquirePos]; in acquireSurfaceBuffer()711 mSurfaceAcquirePos = (mSurfaceAcquirePos + 1 ) % mNumSurfaces; in outputSurfaceBuffer()1125 mSurfaceAcquirePos = 0; in terminateVA()
191 int32_t mSurfaceAcquirePos; // position of surface to start acquiring variable