Searched refs:mtx (Results 1 – 8 of 8) sorted by relevance
154 float mtx[16] = {0.0}; in threadLoop() local162 mSurfaceTexture->getTransformMatrix(mtx); in threadLoop()163 Rect crop = getCrop(graphic_buffer, mtx); in threadLoop()
693 Rect BufferSourceThread::getCrop(sp<GraphicBuffer> &graphic_buffer, const float *mtx) { in getCrop() argument704 sx = mtx[0]; in getCrop()705 sy = mtx[5]; in getCrop()706 tx = mtx[12]; in getCrop()707 ty = mtx[13]; in getCrop()
436 Rect getCrop(sp<GraphicBuffer> &buffer, const float *mtx);
48 static GLfloat mtx[16]; variable96 matrix_init_ortho(mtx, w, h); in prepare()134 glUniformMatrix4fv(uTransform, 1, 0, mtx); in render()
93 unsigned short inv_orientation_matrix_to_scalar(const signed char *mtx);
586 unsigned short inv_orientation_matrix_to_scalar(const signed char *mtx) in inv_orientation_matrix_to_scalar() argument600 scalar = inv_row_2_scale(mtx); in inv_orientation_matrix_to_scalar()601 scalar |= inv_row_2_scale(mtx + 3) << 3; in inv_orientation_matrix_to_scalar()602 scalar |= inv_row_2_scale(mtx + 6) << 6; in inv_orientation_matrix_to_scalar()