Searched refs:nextAcquire (Results 1 – 1 of 1) sorted by relevance
596 int nextAcquire = mSurfaceAcquirePos; in acquireSurfaceBuffer() local601 acquiredBuffer = mSurfaceBuffers + nextAcquire; in acquireSurfaceBuffer()610 if (i == nextAcquire) { in acquireSurfaceBuffer()615 if (temp->renderBuffer.surface == mSurfaces[nextAcquire] && in acquireSurfaceBuffer()626 nextAcquire++; in acquireSurfaceBuffer()627 if (nextAcquire == mNumSurfaces) { in acquireSurfaceBuffer()628 nextAcquire = 0; in acquireSurfaceBuffer()630 if (nextAcquire == mSurfaceAcquirePos) { in acquireSurfaceBuffer()640 mSurfaceAcquirePos = nextAcquire; in acquireSurfaceBuffer()