Searched refs:playcompleted (Results 1 – 2 of 2) sorted by relevance
119 int playcompleted = 0; variable1192 if(playcompleted){ in main()1211 playcompleted = 0; in main()1416 playcompleted = 0; in fill_data()1435 playcompleted = 1; in fill_data()1442 playcompleted = 1; in fill_data()
197 OMX_BOOL playcompleted = 0; variable336 playcompleted = 1; in EventHandler()1264 playcompleted = 0; in main()1466 if(!playcompleted){ in send_input_buffer()