Searched refs:required_size (Results 1 – 1 of 1) sorted by relevance
326 size_t required_size = (num_hw_layers + blit_target_count) * in AllocateLayerStack() local341 required_size += num_rects * sizeof(LayerRect); in AllocateLayerStack()346 if (layer_stack_memory_.size < required_size) { in AllocateLayerStack()353 required_size = ROUND_UP(required_size, layer_stack_memory_.kSizeSteps); in AllocateLayerStack()354 layer_stack_memory_.raw = new uint8_t[required_size]; in AllocateLayerStack()359 layer_stack_memory_.size = required_size; in AllocateLayerStack()