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Searched refs:shaderType (Results 1 – 3 of 3) sorted by relevance

/hardware/libhardware/tests/hwc/
Dutil.c47 static GLuint load_shader(GLenum shaderType, const char *src) { in load_shader() argument
51 if (!(shader = glCreateShader(shaderType))) in load_shader()
/hardware/ti/omap4-aah/test/CameraHal/
Dcamera_test_surfacetexture.h76 void loadShader(GLenum shaderType, const char* pSource, GLuint* outShader);
Dcamera_test_surfacetexture.cpp418 void GLSurface::loadShader(GLenum shaderType, const char* pSource, GLuint* outShader) { in loadShader() argument
419 GLuint shader = glCreateShader(shaderType); in loadShader()