Searched refs:spriteLayer (Results 1 – 2 of 2) sorted by relevance
544 HwcLayer *spriteLayer = NULL; in assignPrimaryPlane() local549 spriteLayer = mSpriteCandidates[i]; in assignPrimaryPlane()556 if (candidates == layers - 1 && spriteLayer != NULL) { in assignPrimaryPlane()558 ok = assignPrimaryPlaneHelper(spriteLayer); in assignPrimaryPlane()
475 HwcLayer *spriteLayer = NULL; in assignPrimaryPlane() local480 spriteLayer = mSpriteCandidates[i]; in assignPrimaryPlane()487 if (candidates == layers - 1 && spriteLayer != NULL) { in assignPrimaryPlane()489 ok = assignPrimaryPlaneHelper(spriteLayer); in assignPrimaryPlane()