Searched refs:sprites (Results 1 – 2 of 2) sorted by relevance
187 int sprites = 0; in isValidZOrder() local191 sprites++; in isValidZOrder()195 if (firstOverlay < 0 && sprites > 4) { in isValidZOrder()201 if (firstOverlay == 0 && sprites > 2) { in isValidZOrder()207 int sprites = 0; in isValidZOrder() local211 sprites++; in isValidZOrder()214 if (sprites > 2) { in isValidZOrder()215 … ELOGTRACE("number of sprite: %d, maximum 1 sprite and 1 primary supported on pipe 1", sprites); in isValidZOrder()
222 int sprites = 0; in isValidZOrder() local226 sprites++; in isValidZOrder()230 if (firstOverlay < 0 && sprites > 4) { in isValidZOrder()242 int sprites = 0; in isValidZOrder() local246 sprites++; in isValidZOrder()249 if (sprites > 2) { in isValidZOrder()250 … ETRACE("number of sprite: %d, maximum 1 sprite and 1 primary supported on pipe 1", sprites); in isValidZOrder()