Searched refs:state_ (Results 1 – 4 of 4) sorted by relevance
336 *state = state_; in GetDisplayState()378 if (state == state_) { in SetDisplayState()428 state_ = state; in SetDisplayState()534 state_, INT(vsync_enable_), max_mixer_stages_); in AppendDump()749 if (state_ != kStateOn) { in SetCursorPosition()
94 DisplayState state_ = kStateOff; variable
221 DLOGW("Invalid display state = %d. Panel must be on.", state_); in SetDisplayMode()
7640 explicit Random(UInt32 seed) : state_(seed) {}7642 void Reseed(UInt32 seed) { state_ = seed; }7649 UInt32 state_;