Searched refs:surround_obj (Results 1 – 1 of 1) sorted by relevance
68 void *surround_obj; member84 .surround_obj = NULL,222 if ( ssrmod.surround_obj ) { in ssr_init_surround_sound_lib()296 ssrmod.surround_obj = (void *)malloc(ret); in ssr_init_surround_sound_lib()297 if (NULL != ssrmod.surround_obj) { in ssr_init_surround_sound_lib()298 memset(ssrmod.surround_obj,0,ret); in ssr_init_surround_sound_lib()300 ret = ssrmod.surround_filters_init(ssrmod.surround_obj, in ssr_init_surround_sound_lib()311 ssrmod.surround_filters_release(ssrmod.surround_obj); in ssr_init_surround_sound_lib()324 (void) ssrmod.surround_filters_set_channel_map(ssrmod.surround_obj, chan_map); in ssr_init_surround_sound_lib()329 if (ssrmod.surround_obj) { in ssr_init_surround_sound_lib()[all …]