Searched refs:tex_id (Results 1 – 4 of 4) sorted by relevance
/hardware/ti/omap4-aah/test/CameraHal/ |
D | camera_test_surfacetexture.h | 98 void initialize(int tex_id, EGLenum tex_target = EGL_NONE); 115 void initialize(int display, int tex_id); 130 ST_BufferSourceThread(int tex_id, sp<Camera> camera) : BufferSourceThread(camera) { in ST_BufferSourceThread() argument 132 mSurfaceTextureBase->initialize(tex_id); in ST_BufferSourceThread() 201 ST_BufferSourceInput(int tex_id, sp<Camera> camera) : in ST_BufferSourceInput() argument 202 BufferSourceInput(camera), mTexId(tex_id) { in ST_BufferSourceInput()
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D | camera_test_bufferqueue.h | 53 BQ_BufferSourceThread(int tex_id, sp<Camera> camera) : BufferSourceThread(camera) { in BQ_BufferSourceThread() argument 126 BQ_BufferSourceInput(int tex_id, sp<Camera> camera) : in BQ_BufferSourceInput() argument 127 BufferSourceInput(camera), mTexId(tex_id) { in BQ_BufferSourceInput()
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D | surfacetexture_test.cpp | 116 GLint tex_id = 0; in test_format() local 126 st = new GLConsumer (bq, tex_id, GL_TEXTURE_EXTERNAL_OES); in test_format()
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D | camera_test_surfacetexture.cpp | 502 void SurfaceTextureBase::initialize(int tex_id, EGLenum tex_target) { in initialize() argument 503 mTexId = tex_id; in initialize() 505 mST = new GLConsumer(bq, tex_id, tex_target); in initialize() 531 void SurfaceTextureGL::initialize(int display, int tex_id) { in initialize() argument 533 SurfaceTextureBase::initialize(tex_id, GL_TEXTURE_EXTERNAL_OES); in initialize()
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