Searched refs:ulActiveLinelenInPixels (Results 1 – 1 of 1) sorted by relevance
161 … int ulActiveLinelenInPixels = (widthInPixels + (stride_alignment - 1)) & ~(stride_alignment - 1); in PVRCalculateStride() local162 return ((ulActiveLinelenInPixels * bitsPerPixel) + 7) >> 3; in PVRCalculateStride()