Searched refs:useGraphicbuffer (Results 1 – 4 of 4) sorted by relevance
68 bool useGraphicbuffer = mConfigBuffer.flag & USE_NATIVE_GRAPHIC_BUFFER; in decode() local93 if (mSizeChanged && !useGraphicbuffer) { in decode()106 if (useGraphicbuffer && mStoreMetaData) { in decode()112 if (useGraphicbuffer) { in decode()139 if (useGraphicbuffer && mStoreMetaData) { in decode()
84 bool useGraphicbuffer = mConfigBuffer.flag & USE_NATIVE_GRAPHIC_BUFFER; in decode() local97 if (mSizeChanged && !useGraphicbuffer) { in decode()108 if (useGraphicbuffer && mStoreMetaData) { in decode()114 if (useGraphicbuffer) { in decode()141 if (useGraphicbuffer && mStoreMetaData) { in decode()
66 bool useGraphicbuffer = mConfigBuffer.flag & USE_NATIVE_GRAPHIC_BUFFER; in decode() local88 if (mSizeChanged && !useGraphicbuffer) { in decode()104 if (useGraphicbuffer && mStoreMetaData) { in decode()110 if (useGraphicbuffer) { in decode()136 if (useGraphicbuffer && mStoreMetaData) { in decode()
184 bool useGraphicbuffer = mConfigBuffer.flag & USE_NATIVE_GRAPHIC_BUFFER; in decodeFrame() local199 if (useGraphicbuffer) { in decodeFrame()