Searched refs:FAST_OUT_LINEAR_IN (Results 1 – 5 of 5) sorted by relevance
83 mExitOpacityCurve = UnitCurves.FAST_OUT_LINEAR_IN; in FocusRingRenderer()84 mHardExitOpacityCurve = UnitCurves.FAST_OUT_LINEAR_IN; in FocusRingRenderer()
25 public static final UnitCurve FAST_OUT_LINEAR_IN = new UnitBezier(0.4f, 0.0f, 1.0f, 1.0f); field in UnitCurves
74 public static final float[] FAST_OUT_LINEAR_IN = new float[] { field in QuantumInterpolator
301 new QuantumInterpolator(QuantumInterpolator.FAST_OUT_LINEAR_IN, 0.58f, 0.14f, 0.28f) in CarDrawerLayout()
1035 field public static final float[] FAST_OUT_LINEAR_IN;