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Searched refs:MYY (Results 1 – 4 of 4) sorted by relevance

/packages/apps/LegacyCamera/jni/feature_stab/src/dbreg/
Dvp_motionmodel.h150 #define MYY(m) (m).par[5] macro
167 MXX(m)=MYY(m)=MZZ(m)=MWW(m)=(VP_PAR)1.0; \
176 MXX(m)=MYY(m)=MZZ(m)=MWW(m)=(VP_PAR)1.0; \
209 outy = (MYX(m)*((VP_PAR)inx)+MYY(m)*((VP_PAR)iny)+MYW(m))/vpTmpWarpPnt___; } while (0)
215 outy = (MYX(m)*((VP_PAR)inx)+MYY(m)*((VP_PAR)iny)+MYZ(m)*((VP_PAR)inz)+MYW(m))/vpTmpWarpPnt___; \
222 #define VP_PROJY_3D(m,x,y,z,f,w) ((MYX(m)*(x)+MYY(m)*(y)+MYZ(m)*(z)+MYW(m))/(w))
240 MYX(m)/=MWW(m); MYY(m)/=MWW(m); MYZ(m)/=MWW(m); MYW(m)/= MWW(m); \
249 MYX(b),MYY(b),MYZ(b),MYW(b), \
264 (MYX(m)*((VP_PAR)x)+MYY(m)*((VP_PAR)y)+MYW(m)*((VP_PAR)f))/((VP_PAR)w))
Dvp_motionmodel.c254 mxy = MXX(*InB)*MXY(*InA)+MXY(*InB)*MYY(*InA)+MXZ(*InB)*MZY(*InA)+MXW(*InB)*MWY(*InA); in vp_cascade_motion()
257 myx = MYX(*InB)*MXX(*InA)+MYY(*InB)*MYX(*InA)+MYZ(*InB)*MZX(*InA)+MYW(*InB)*MWX(*InA); in vp_cascade_motion()
258 myy = MYX(*InB)*MXY(*InA)+MYY(*InB)*MYY(*InA)+MYZ(*InB)*MZY(*InA)+MYW(*InB)*MWY(*InA); in vp_cascade_motion()
259 myz = MYX(*InB)*MXZ(*InA)+MYY(*InB)*MYZ(*InA)+MYZ(*InB)*MZZ(*InA)+MYW(*InB)*MWZ(*InA); in vp_cascade_motion()
260 myw = MYX(*InB)*MXW(*InA)+MYY(*InB)*MYW(*InA)+MYZ(*InB)*MZW(*InA)+MYW(*InB)*MWW(*InA); in vp_cascade_motion()
262 mzy = MZX(*InB)*MXY(*InA)+MZY(*InB)*MYY(*InA)+MZZ(*InB)*MZY(*InA)+MZW(*InB)*MWY(*InA); in vp_cascade_motion()
266 mwy = MWX(*InB)*MXY(*InA)+MWY(*InB)*MYY(*InA)+MWZ(*InB)*MZY(*InA)+MWW(*InB)*MWY(*InA); in vp_cascade_motion()
271 MYX(*Out)=myx; MYY(*Out)=myy; MYZ(*Out)=myz; MYW(*Out)=myw; in vp_cascade_motion()
362 MYY(R2r) = inv_zoom; in vp_zoom_motion2d()
Ddbstabsmooth.cpp76MYY(f_motLF) = (VP_PAR) (f_smoothFactor*(double) MYY(f_motLF) + (1.0-f_smoothFactor)* (double) MYY in smoothMotion()
205MYY(f_motLF) = (VP_PAR) (smooth_factor*(double) MYY(f_motLF) + (1.0-smooth_factor)* (double) MYY(*… in smoothMotion()
254MYY(*motLF) = (VP_PAR) (factor*(double) MYY(*motLF) + (1.0-factor)* (double) MYY(*inmot)); in smoothMotion1()
Ddbreg.cpp698 MYY(inmot) = H[4]; in SmoothMotion()
734 H[4] = MYY(outmot); in SmoothMotion()