Searched refs:STATE_INITIAL (Results 1 – 1 of 1) sorted by relevance
75 private static final int STATE_INITIAL = 0; field in TransitionImageAnimation88 mState = STATE_INITIAL; in TransitionImageAnimation()179 if (mState != STATE_INITIAL) { in addTransitionSource()196 if (mState != STATE_INITIAL) { in startCancelTimer()251 if (mState != STATE_WAIT_DST && mState != STATE_INITIAL) { in startTransition()315 if (mState != STATE_WAIT_DST && mState != STATE_INITIAL) { in cancelTransition()335 if (mState != STATE_WAIT_DST && mState != STATE_INITIAL) { in addTransitionTarget()