Searched refs:STATE_LOADED (Results 1 – 9 of 9) sorted by relevance
39 private static final int STATE_LOADED = 2; field in BitmapLoader64 mState = mBitmap == null ? STATE_ERROR : STATE_LOADED; in onFutureDone()
35 protected static final int STATE_LOADED = 1; field in BasicTexture154 return mState == STATE_LOADED; in isLoaded()
34 mState = STATE_LOADED; in uploadToCanvas()
53 mState = STATE_LOADED; in prepare()
265 mState = STATE_LOADED; in uploadToCanvas()
34 protected static final int STATE_LOADED = 1; field in BasicTexture153 return mState == STATE_LOADED; in isLoaded()
266 mState = STATE_LOADED; in uploadToCanvas()
42 public static final int STATE_LOADED = 2; field in PendingAttachmentData132 mCurrentState = STATE_LOADED; in loadAttachmentForDraft()