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Searched refs:STATE_PULL (Results 1 – 3 of 3) sorted by relevance

/packages/apps/Launcher3/src/com/android/launcher3/util/
DLauncherEdgeEffect.java73 private static final int STATE_PULL = 1; field in LauncherEdgeEffect
177 if (mState != STATE_PULL) { in onPull()
180 mState = STATE_PULL; in onPull()
213 if (mState != STATE_PULL && mState != STATE_PULL_DECAY) { in onRelease()
344 case STATE_PULL: in update()
/packages/apps/Gallery2/src/com/android/gallery3d/ui/
DEdgeEffect.java111 private static final int STATE_PULL = 1; field in EdgeEffect
189 if (mState != STATE_PULL) { in onPull()
192 mState = STATE_PULL; in onPull()
235 if (mState != STATE_PULL && mState != STATE_PULL_DECAY) { in onRelease()
377 case STATE_PULL: in update()
DPaper.java97 private static final int STATE_PULL = 1; field in EdgeAnimation
137 mState = STATE_PULL; in onPull()
153 if (mState == STATE_PULL) return true; in update()