Searched refs:UPLOAD_LIMIT (Results 1 – 5 of 5) sorted by relevance
61 private static final int UPLOAD_LIMIT = 100; field in UploadedTexture189 if (mThrottled && ++sUploadedCount > UPLOAD_LIMIT) { in updateContent()208 return sUploadedCount > UPLOAD_LIMIT; in uploadLimitReached()
60 private static final int UPLOAD_LIMIT = 100; field in UploadedTexture188 if (mThrottled && ++sUploadedCount > UPLOAD_LIMIT) { in updateContent()207 return sUploadedCount > UPLOAD_LIMIT; in uploadLimitReached()
43 private static final int UPLOAD_LIMIT = 1; field in TiledImageRenderer417 mUploadQuota = UPLOAD_LIMIT; in draw()571 int quota = UPLOAD_LIMIT; in uploadTiles()
44 private static final int UPLOAD_LIMIT = 1; field in TiledImageRenderer418 mUploadQuota = UPLOAD_LIMIT; in draw()572 int quota = UPLOAD_LIMIT; in uploadTiles()
46 private static final int UPLOAD_LIMIT = 1; field in TileImageView408 mUploadQuota = UPLOAD_LIMIT; in render()567 int quota = UPLOAD_LIMIT; in onGLIdle()