Searched refs:amountRunning (Results 1 – 1 of 1) sorted by relevance
72 float amountRunning = mRunDuration / (float) mWindowLength; in getRunningFrequency() local73 return getFrequency(amountRunning, context); in getRunningFrequency()77 float amountRunning = mBgDuration / (float) mWindowLength; in getBackgroundFrequency() local78 return getFrequency(amountRunning, context); in getBackgroundFrequency()