Searched refs:checkGlError (Results 1 – 9 of 9) sorted by relevance
51 public static void checkGlError(String op) { in checkGlError() method in SurfaceTextureView72 checkGlError("glAttachShader"); in createProgram()74 checkGlError("glAttachShader"); in createProgram()190 checkGlError("initialization"); in onSurfaceCreated()214 checkGlError("glViewport"); in onDrawFrame()223 checkGlError("glUniformMatrix4fv"); in onDrawFrame()227 checkGlError("setup"); in onDrawFrame()229 checkGlError("setup"); in onDrawFrame()231 checkGlError("setup"); in onDrawFrame()233 checkGlError("setup"); in onDrawFrame()[all …]
131 checkGlError(); in doFrame()239 checkGlError(); in buildProgram()242 checkGlError(); in buildProgram()245 checkGlError(); in buildProgram()265 checkGlError(); in buildShader()268 checkGlError(); in buildShader()289 private static void checkGlError() { in checkGlError() method in ColorsGLRenderer290 checkGlError(""); in checkGlError()293 private static void checkGlError(String what) { in checkGlError() method in ColorsGLRenderer386 checkGlError("glUseProgram(" + mProgram + ")"); in Square()[all …]
95 if (!checkGlError("glUseProgram")) break; in InitializeGLProgram()98 checkGlError("glGetAttribLocation aPosition"); in InitializeGLProgram()100 checkGlError("glGetAttribLocation aTextureCoord"); in InitializeGLProgram()102 checkGlError("glGetUniformLocation uSTMatrix"); in InitializeGLProgram()113 checkGlError("glDeleteProgram"); in InitializeGLProgram()133 if (!checkGlError("glActiveTexture")) break; in DrawTexture()137 if (!checkGlError("glBindTexture")) break; in DrawTexture()
55 if (!checkGlError("glUseProgram")) break; in InitializeGLProgram()71 checkGlError("glDeleteProgram"); in InitializeGLProgram()91 if (!checkGlError("glActiveTexture")) break; in DrawTexture()95 if (!checkGlError("glBindTexture")) break; in DrawTexture()114 checkGlError("glDrawElements"); in DrawTexture()
82 checkGlError("glAttachShader"); in createProgram()84 checkGlError("glAttachShader"); in createProgram()127 if (!checkGlError("glUseProgram")) break; in SetupGraphics()136 if (!checkGlError("glViewport")) break; in SetupGraphics()158 if (!checkGlError("glUseProgram")) break; in SetupGraphics()167 if (!checkGlError("glViewport")) break; in SetupGraphics()
83 if (!checkGlError("glUseProgram")) break; in InitializeGLProgram()102 checkGlError("glDeleteProgram"); in InitializeGLProgram()122 if (!checkGlError("glActiveTexture")) break; in DrawTexture()126 if (!checkGlError("glBindTexture")) break; in DrawTexture()150 checkGlError("glDrawElements"); in DrawTexture()
42 if (!checkGlError("bind/teximage")) { in Init()59 if (!checkGlError("texture setup")) { in Init()72 if (!checkGlError("texture generation")) { in CreateBuffers()
7 extern bool checkGlError(const char* op);
177 bool checkGlError(const char* op) { in checkGlError() function674 checkGlError("glReadPixels LR"); in Java_com_android_camera_panorama_MosaicRenderer_transferGPUtoCPU()687 checkGlError("glReadPixels HR"); in Java_com_android_camera_panorama_MosaicRenderer_transferGPUtoCPU()