Searched refs:dw (Results 1 – 2 of 2) sorted by relevance
124 float dw = drawRect.width(); in drawPoint() local126 float dx = fullRect.centerX() - dw / 2; in drawPoint()128 drawRect.set(dx, dy, dx + dw, dy + dh); in drawPoint()
234 int dw = (int) (scale * mPunchThroughGraphic.getIntrinsicWidth()); in dispatchDraw() local244 mPunchThroughGraphic.setBounds(cx - dw/2, cy - dh/2, cx + dw/2, cy + dh/2); in dispatchDraw()