Searched refs:eventX (Results 1 – 1 of 1) sorted by relevance
849 float eventX = event.getX(actionIndex); in handleDown() local851 switchToState(STATE_START, eventX, eventY); in handleDown()852 if (!trySwitchToFirstTouchState(eventX, eventY)) { in handleDown()856 updateGlowPosition(eventX, eventY); in handleDown()897 float eventX = k < historySize ? event.getHistoricalX(actionIndex, k) in handleMove() local902 float tx = eventX - mWaveCenterX; in handleMove()911 trySwitchToFirstTouchState(eventX, eventY); in handleMove()