Searched refs:loadShader (Results 1 – 5 of 5) sorted by relevance
/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
D | Renderer.cpp | 38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { in loadShader() function in Renderer 66 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); in createProgram() 72 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); in createProgram()
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D | Renderer.h | 34 GLuint loadShader(GLenum shaderType, const char* pSource);
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
D | SurfaceTextureView.java | 34 public static int loadShader(int shaderType, String source) { in loadShader() method in SurfaceTextureView 60 int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource); in createProgram() 64 int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource); in createProgram()
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/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 278 int drawVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, DRAW_VERTEX_SHADER); in GLES20Canvas() 279 int textureVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, TEXTURE_VERTEX_SHADER); in GLES20Canvas() 280 int meshVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, MESH_VERTEX_SHADER); in GLES20Canvas() 281 int drawFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, DRAW_FRAGMENT_SHADER); in GLES20Canvas() 282 int textureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER); in GLES20Canvas() 283 int oesTextureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, in GLES20Canvas() 331 private static int loadShader(int type, String shaderCode) { in loadShader() method in GLES20Canvas
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/packages/apps/Launcher3/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 276 int drawVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, DRAW_VERTEX_SHADER); in GLES20Canvas() 277 int textureVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, TEXTURE_VERTEX_SHADER); in GLES20Canvas() 278 int meshVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, MESH_VERTEX_SHADER); in GLES20Canvas() 279 int drawFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, DRAW_FRAGMENT_SHADER); in GLES20Canvas() 280 int textureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER); in GLES20Canvas() 281 int oesTextureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, in GLES20Canvas() 329 private static int loadShader(int type, String shaderCode) { in loadShader() method in GLES20Canvas
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