Searched refs:mExitDurationMillis (Results 1 – 3 of 3) sorted by relevance
54 protected final float mExitDurationMillis; field in FocusRingRenderer80 mExitDurationMillis = exitDurationMillis; in FocusRingRenderer()185 mExitStartMillis = computeExitStartTimeMs(t, mExitDurationMillis); in exit()223 if (mExitStartMillis + mExitDurationMillis <= tMillis) { in computeEnterStartTimeMillis()228 float exitT = (tMillis - mExitStartMillis) / mExitDurationMillis; in computeEnterStartTimeMillis()
55 float rFade = InterpolateUtils.unitRatio(t, mExitStartMillis, mExitDurationMillis); in draw()84 … if (mFocusState == FocusState.STATE_FADE_OUT && t > mExitStartMillis + mExitDurationMillis) { in processStates()
63 float rFade = InterpolateUtils.unitRatio(t, mExitStartMillis, mExitDurationMillis); in draw()93 … if (mFocusState == FocusState.STATE_FADE_OUT && t > mExitStartMillis + mExitDurationMillis) { in processStates()