Searched refs:mPlayDirection (Results 1 – 1 of 1) sorted by relevance
391 return mPlayController.mPlayDirection; in getPlayDirection()483 && mPlayController.mPlayDirection == PLAY_DIRECTION_FORWARD in isNormalPlaying()603 @PlayDirection private int mPlayDirection = PLAY_DIRECTION_FORWARD; field in TimeShiftManager.PlayController663 mPlayDirection = PLAY_DIRECTION_FORWARD; in onAvailabilityChanged()734 mPlayDirection = PLAY_DIRECTION_FORWARD; in play()758 if (mPlayDirection == PLAY_DIRECTION_BACKWARD) { in rewind()763 mPlayDirection = PLAY_DIRECTION_BACKWARD; in rewind()771 if (mPlayDirection == PLAY_DIRECTION_FORWARD) { in fastForward()776 mPlayDirection = PLAY_DIRECTION_FORWARD; in fastForward()801 if (mPlayDirection == PLAY_DIRECTION_FORWARD) { in onCurrentProgramChanged()[all …]