Searched refs:mTextureTransform (Results 1 – 3 of 3) sorted by relevance
408 public void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() argument413 setTextureCoords(mTextureTransform); in drawTexture()720 private void setTextureCoords(float[] mTextureTransform) { in setTextureCoords() argument722 mGL.glLoadMatrixf(mTextureTransform, 0); in setTextureCoords()
105 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() argument
103 public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform, in drawTexture() argument