Searched refs:mTransformHandle (Results 1 – 1 of 1) sorted by relevance
158 private int mTransformHandle; field in SurfaceTextureView.Renderer181 mTransformHandle = GLES20.glGetUniformLocation(mGLProgram, "u_xform"); in onSurfaceCreated()222 GLES20.glUniformMatrix4fv(mTransformHandle, 1, false, mTransformMatrix, 0); in onDrawFrame()