Searched refs:oldRadius (Results 1 – 1 of 1) sorted by relevance
265 final float oldRadius = mRadius; in setRadius() local266 if (oldRadius != radius) { in setRadius()270 invalidate(mCenterX, mCenterY, oldRadius); in setRadius()271 if (radius > oldRadius) { in setRadius()308 final float oldRadius = mRadius; in applyGravity() local350 if (oldCenterX != mCenterX || oldCenterY != mCenterY || oldRadius != mRadius) { in applyGravity()351 invalidate(oldCenterX, oldCenterY, oldRadius); in applyGravity()