Searched refs:point2 (Results 1 – 3 of 3) sorted by relevance
167 public static float[] getVectorFromPoints(float[] point1, float[] point2) { in getVectorFromPoints() argument169 point2[0] - point1[0], point2[1] - point1[1] in getVectorFromPoints()174 public static float[] getUnitVectorFromPoints(float[] point1, float[] point2) { in getUnitVectorFromPoints() argument176 point2[0] - point1[0], point2[1] - point1[1] in getUnitVectorFromPoints()
2618 static private float squaredDistance(float[] point1, float[] point2) {2619 float distanceX = point1[0] - point2[0];2620 float distanceY = point2[1] - point2[1];
3188 static private float squaredDistance(float[] point1, float[] point2) {3189 float distanceX = point1[0] - point2[0];3190 float distanceY = point2[1] - point2[1];