Searched refs:shaderType (Results 1 – 3 of 3) sorted by relevance
38 GLuint Renderer::loadShader(GLenum shaderType, const char* pSource) { in loadShader() argument39 GLuint shader = glCreateShader(shaderType); in loadShader()53 shaderType, buf); in loadShader()
34 GLuint loadShader(GLenum shaderType, const char* pSource);
34 public static int loadShader(int shaderType, String source) { in loadShader() argument35 int shader = GLES20.glCreateShader(shaderType); in loadShader()42 Log.e(TAG, "Could not compile shader " + shaderType + ":"); in loadShader()