Searched refs:t4 (Results 1 – 1 of 1) sorted by relevance
115 float t4 = c0 - d0; in lineIntersect() local118 float denom = t1 * t4 - t0 * t5; in lineIntersect()121 float u = (t3 * t4 + t5 * t2) / denom; in lineIntersect()