Searched refs:yDistance (Results 1 – 1 of 1) sorted by relevance
4638 float yDistance; in findSelectedEvent() local4676 yDistance = eventTop - y; in findSelectedEvent()4678 yDistance = y - eventBottom; in findSelectedEvent()4680 if (yDistance < minYdistance) { in findSelectedEvent()4681 minYdistance = yDistance; in findSelectedEvent()