Searched refs:y_2 (Results 1 – 2 of 2) sorted by relevance
338 final double y_2 = Math.pow(revealView.getTop() - revealCenterY, 2); in reveal() local339 final float revealRadius = (float) Math.max(Math.sqrt(x1_2 + y_2), Math.sqrt(x2_2 + y_2)); in reveal()
701 final double y_2 = Math.pow(revealView.getTop() - revealCenterY, 2); in reveal() local702 final float revealRadius = (float) Math.max(Math.sqrt(x1_2 + y_2), Math.sqrt(x2_2 + y_2)); in reveal()