Searched refs:dy (Results 1 – 2 of 2) sorted by relevance
63 float dy = y - mPreviousY; in onTouchEvent() local72 dy = dy * -1; in onTouchEvent()77 ((dx + dy) * TOUCH_SCALE_FACTOR)); // = 180.0f / 320 in onTouchEvent()
369 int dy = targetPosition.y - currentPosition.y; in launchApp() local377 if (dy < -MARGIN) { in launchApp()385 if (dy > MARGIN) { in launchApp()