/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
D | GLState.java | 36 array = new GLIntegerProperty(GLStateType.ARRAY_BUFFER_BINDING, 0); in createBufferBindings() 37 eArray = new GLIntegerProperty(GLStateType.ELEMENT_ARRAY_BUFFER_BINDING, 0); in createBufferBindings() 40 GLStateType.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_PER_INDEX, 0); in createBufferBindings() 41 IGLProperty vArray8 = new GLListProperty(GLStateType.VERTEX_ATTRIB_ARRAY_BUFFER_BINDINGS, in createBufferBindings() 45 GLStateType.BUFFER_BINDINGS, in createBufferBindings() 54 enabled = new GLBooleanProperty(GLStateType.VERTEX_ATTRIB_ARRAY_ENABLED, false); in createVertexAttribArrays() 55 size = new GLIntegerProperty(GLStateType.VERTEX_ATTRIB_ARRAY_SIZE, 4); in createVertexAttribArrays() 56 stride = new GLIntegerProperty(GLStateType.VERTEX_ATTRIB_ARRAY_STRIDE, 0); in createVertexAttribArrays() 57 type = new GLEnumProperty(GLStateType.VERTEX_ATTRIB_ARRAY_TYPE, GLEnum.GL_FLOAT); in createVertexAttribArrays() 58 normalized = new GLBooleanProperty(GLStateType.VERTEX_ATTRIB_ARRAY_NORMALIZED, false); in createVertexAttribArrays() [all …]
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D | GLCompositeProperty.java | 27 private final GLStateType mType; 28 private final Map<GLStateType, IGLProperty> mPropertiesMap; 32 public GLCompositeProperty(GLStateType type, IGLProperty... iglProperties) { in GLCompositeProperty() 34 mPropertiesMap = new EnumMap<GLStateType, IGLProperty>(GLStateType.class); in GLCompositeProperty() 46 public IGLProperty getProperty(GLStateType name) { in getProperty() 85 public GLStateType getType() { in getType()
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D | GLAbstractAtomicProperty.java | 25 private final GLStateType mType; 28 public GLAbstractAtomicProperty(GLStateType type) { in GLAbstractAtomicProperty() 33 public GLStateType getType() { in getType()
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D | GLSparseArrayProperty.java | 26 private final GLStateType mType; 32 public GLSparseArrayProperty(GLStateType type, IGLProperty defaultValue) { in GLSparseArrayProperty() 42 public GLSparseArrayProperty(GLStateType type, IGLProperty defaultValue, in GLSparseArrayProperty() 50 private GLSparseArrayProperty(GLStateType type, IGLProperty defaultValue, in GLSparseArrayProperty() 98 public GLStateType getType() { in getType()
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D | GLListProperty.java | 28 private final GLStateType mType; 37 public GLListProperty(GLStateType type, IGLProperty template, int size) { in GLListProperty() 50 private GLListProperty(GLStateType type, List<IGLProperty> props) { in GLListProperty() 127 public GLStateType getType() { in getType()
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D | GLLongProperty.java | 25 public GLLongProperty(GLStateType name, Long defaultValue, DisplayRadix radix) { in GLLongProperty() 32 public GLLongProperty(GLStateType name, Long defaultValue) { in GLLongProperty()
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D | GLIntegerProperty.java | 25 public GLIntegerProperty(GLStateType name, Integer defaultValue, DisplayRadix radix) { in GLIntegerProperty() 32 public GLIntegerProperty(GLStateType name, Integer defaultValue) { in GLIntegerProperty()
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D | GLStateType.java | 20 public enum GLStateType { enum 180 GLStateType(String description) { in GLStateType() method in GLStateType
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D | IGLProperty.java | 26 GLStateType getType(); in getType()
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D | GLStringProperty.java | 23 public GLStringProperty(GLStateType type, String defaultValue) { in GLStringProperty()
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D | GLFloatProperty.java | 24 public GLFloatProperty(GLStateType name, Float defaultValue) { in GLFloatProperty()
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D | GLBooleanProperty.java | 25 public GLBooleanProperty(GLStateType name, Boolean defaultValue) { in GLBooleanProperty()
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D | GLEnumProperty.java | 26 public GLEnumProperty(GLStateType name, GLEnum defaultValue) { in GLEnumProperty()
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D | GLObjectProperty.java | 29 public GLObjectProperty(GLStateType type, Object defaultValue) { in GLObjectProperty()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
D | StateTransformFactory.java | 23 import com.android.ide.eclipse.gltrace.state.GLStateType; 203 GLStateType.VERTEX_ARRAY_DATA, in transformsForGlVertexAttribPointer() 204 GLStateType.VERTEX_ATTRIB_ARRAY, in transformsForGlVertexAttribPointer() 206 GLStateType.VERTEX_ATTRIB_ARRAY_SIZE), in transformsForGlVertexAttribPointer() 210 GLStateType.VERTEX_ARRAY_DATA, in transformsForGlVertexAttribPointer() 211 GLStateType.VERTEX_ATTRIB_ARRAY, in transformsForGlVertexAttribPointer() 213 GLStateType.VERTEX_ATTRIB_ARRAY_TYPE), in transformsForGlVertexAttribPointer() 217 GLStateType.VERTEX_ARRAY_DATA, in transformsForGlVertexAttribPointer() 218 GLStateType.VERTEX_ATTRIB_ARRAY, in transformsForGlVertexAttribPointer() 220 GLStateType.VERTEX_ATTRIB_ARRAY_NORMALIZED), in transformsForGlVertexAttribPointer() [all …]
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D | TexturePropertyAccessor.java | 20 import com.android.ide.eclipse.gltrace.state.GLStateType; 31 private final GLStateType mTargetUnitType; 33 private final GLStateType mTextureType; 36 public TexturePropertyAccessor(int contextId, GLStateType textureUnitTarget, int level, in TexturePropertyAccessor() 37 GLStateType textureTargetName) { in TexturePropertyAccessor() 46 public TexturePropertyAccessor(int contextId, GLStateType textureUnitTarget, in TexturePropertyAccessor() 47 GLStateType textureTargetName) { in TexturePropertyAccessor() 64 GLStateType.TEXTURE_STATE, in getProperty() 65 GLStateType.TEXTURES, in getProperty() 67 GLStateType.TEXTURE_MIPMAPS, in getProperty() [all …]
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D | CurrentVboPropertyAccessor.java | 21 import com.android.ide.eclipse.gltrace.state.GLStateType; 31 private final GLStateType mVboProperty; 33 public CurrentVboPropertyAccessor(int contextId, GLEnum target, GLStateType vboProperty) { in CurrentVboPropertyAccessor() 37 GLStateType vboType; in CurrentVboPropertyAccessor() 39 vboType = GLStateType.ARRAY_BUFFER_BINDING; in CurrentVboPropertyAccessor() 41 vboType = GLStateType.ELEMENT_ARRAY_BUFFER_BINDING; in CurrentVboPropertyAccessor() 45 GLStateType.VERTEX_ARRAY_DATA, in CurrentVboPropertyAccessor() 46 GLStateType.BUFFER_BINDINGS, in CurrentVboPropertyAccessor() 61 GLStateType.VERTEX_ARRAY_DATA, in getProperty() 62 GLStateType.VBO, in getProperty()
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D | CurrentProgramPropertyAccessor.java | 20 import com.android.ide.eclipse.gltrace.state.GLStateType; 25 private final GLStateType mStateCategory; 27 private final GLStateType mStateType; 30 public CurrentProgramPropertyAccessor(int contextid, GLStateType stateCategory, in CurrentProgramPropertyAccessor() 31 int location, GLStateType stateType) { in CurrentProgramPropertyAccessor() 38 GLStateType.PROGRAM_STATE, in CurrentProgramPropertyAccessor() 39 GLStateType.CURRENT_PROGRAM); in CurrentProgramPropertyAccessor() 54 GLStateType.PROGRAM_STATE, in getProperty() 55 GLStateType.PROGRAMS, in getProperty()
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D | TextureUnitPropertyAccessor.java | 20 import com.android.ide.eclipse.gltrace.state.GLStateType; 31 private final GLStateType mTargetType; 33 public TextureUnitPropertyAccessor(int contextId, GLStateType targetPropertyType) { in TextureUnitPropertyAccessor() 38 GLStateType.TEXTURE_STATE, in TextureUnitPropertyAccessor() 39 GLStateType.ACTIVE_TEXTURE_UNIT); in TextureUnitPropertyAccessor() 53 GLStateType.TEXTURE_STATE, in getProperty() 54 GLStateType.TEXTURE_UNITS, in getProperty()
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D | GLPropertyAccessor.java | 22 import com.android.ide.eclipse.gltrace.state.GLStateType; 70 if (accessor instanceof GLStateType) { in makeAccessor() 71 extractors.add(new GLNamePropertyExtractor((GLStateType) accessor)); in makeAccessor() 89 private final GLStateType mType; 91 public GLNamePropertyExtractor(GLStateType type) { in GLNamePropertyExtractor()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/views/detail/ |
D | TextureImageDetailsProvider.java | 21 import com.android.ide.eclipse.gltrace.state.GLStateType; 102 if (state.getType() == GLStateType.TEXTURE_IMAGE) { in getTextureImageProperty() 120 if (state != null && state.getType() != GLStateType.PER_TEXTURE_LEVEL_STATE) { in getImageFromPerTextureLevelState() 124 if (state == null || state.getType() != GLStateType.PER_TEXTURE_LEVEL_STATE) { in getImageFromPerTextureLevelState() 128 return ((GLCompositeProperty) state).getProperty(GLStateType.TEXTURE_IMAGE); in getImageFromPerTextureLevelState() 136 if (state != null && state.getType() != GLStateType.PER_TEXTURE_STATE) { in getFirstMipmapImage() 140 if (state == null || state.getType() != GLStateType.PER_TEXTURE_STATE) { in getFirstMipmapImage() 145 ((GLCompositeProperty) state).getProperty(GLStateType.TEXTURE_MIPMAPS); in getFirstMipmapImage()
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D | ShaderSourceDetailsProvider.java | 20 import com.android.ide.eclipse.gltrace.state.GLStateType; 80 if (state.getType() == GLStateType.SHADER_SOURCE) { in getShaderSourceProperty() 85 if (state.getType() != GLStateType.PER_SHADER_STATE) { in getShaderSourceProperty() 91 if (state != null && state.getType() == GLStateType.PER_SHADER_STATE) { in getShaderSourceProperty() 93 return ((GLCompositeProperty) state).getProperty(GLStateType.SHADER_SOURCE); in getShaderSourceProperty()
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D | ShaderUniformDetailsProvider.java | 21 import com.android.ide.eclipse.gltrace.state.GLStateType; 63 IGLProperty nameProperty = uniformProperty.getProperty(GLStateType.UNIFORM_NAME); in updateControl() 64 IGLProperty typeProperty = uniformProperty.getProperty(GLStateType.UNIFORM_TYPE); in updateControl() 65 IGLProperty valueProperty = uniformProperty.getProperty(GLStateType.UNIFORM_VALUE); in updateControl() 157 if (state.getType() == GLStateType.PER_UNIFORM_STATE) { in getShaderUniformProperty() 162 if (state != null && state.getType() == GLStateType.PER_UNIFORM_STATE) { in getShaderUniformProperty()
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D | VboDetailProvider.java | 22 import com.android.ide.eclipse.gltrace.state.GLStateType; 137 IGLProperty sizeProperty = vboProperty.getProperty(GLStateType.BUFFER_SIZE); in updateControl() 140 IGLProperty usageProperty = vboProperty.getProperty(GLStateType.BUFFER_USAGE); in updateControl() 143 IGLProperty typeProperty = vboProperty.getProperty(GLStateType.BUFFER_TYPE); in updateControl() 146 IGLProperty dataProperty = vboProperty.getProperty(GLStateType.BUFFER_DATA); in updateControl() 178 if (state.getType() == GLStateType.VBO_COMPOSITE) { in getVboProperty() 183 if (state != null && state.getType() == GLStateType.VBO_COMPOSITE) { in getVboProperty()
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/editors/ |
D | StateLabelProvider.java | 21 import com.android.ide.eclipse.gltrace.state.GLStateType; 64 if (element.getType() == GLStateType.GL_STATE_ES1) { in getName() 66 } else if (element.getType() == GLStateType.GL_STATE_ES2) { in getName()
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